Basic bird (eagle?) mesh.. Hopefully the poly layout will work when I get it into zbrush.
These coin-y things didn't take too long, and pretty much follow the reference. The eagle wings may have to be re-modelled with more detail.
But these coins were a nightmare. They kind of match the reference.
I don't really know if I did it the most efficient way, and it's going to be a bit crazy taking all these coins into zbrush.
I guess the next step I will do is like a mini proof of concept. I'm going to take a coin into zbrush and do the whole high-low-texture etc thing as I haven't properly textured/lit/rendered in 3DS Max yet.
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