Saturday, November 15, 2014

Week 44: Pentax K1000 Camera

Week 44 of the polycount  weekly hard surface challenge. (PCWHSC?)

Pentax K1000 camera. It was really fun to model, took about 8.5 hours. Which is a little longer than I had expected.  I actually took a couple of hours to put on some basic materials and set up a studio lighting setup. I mean, it's not the best, but it's better then a screenshot.



The lighting and rendering took forever though, because of how sad and old my computer is. The materials also did some strange warping effect to the edges and bottom.









Tuesday, November 11, 2014

Watling 1938 Slot Machine

So I think I've finally finished the Med poly of the Watling model. The bird didn't take too long, but the coins on the top of the machine took forever.

Basic bird (eagle?) mesh.. Hopefully the poly layout will work when I get it into zbrush.


These coin-y things didn't take too long, and pretty much follow the reference. The eagle wings may have to be re-modelled with more detail.



But these coins were a nightmare. They kind of match the reference.



I don't really know if I did it the most efficient way, and it's going to be a bit crazy taking all these coins into zbrush.

I guess the next step I will do is like a mini proof of concept. I'm going to take a coin into zbrush and do the whole high-low-texture etc thing as I haven't properly textured/lit/rendered in 3DS Max yet.